RECOIL OF EACH GUN CAN BE ADJUSTED WITHIN THE GAME USING SHORTCUT KEYS. IT IS MUCH BETTER THAN GOING BACK AND FORTH BETWEEN THE GAME AND THE USER-INTERFACE OF THE MACRO ENGINE.
JUST CLICK ON BACKSPACE TO VIEW ALL THE SHORTCUT KEYS WHILE YOU ARE IN GAME (SO YOU DONT EVEN NEED TO REMEMBER THESE SHORTCUT KEYS )
HERE PUBG PC LITE PROFILE IS SELECTED (SELECT OTHER PROFILE TO ADD ANY GAME)
Add up to 10 games with 24 recoil macro each. And you can save all of them. you can change the profile name with your game name as well. Select any of the profile 1st, to adjust it’s settings or make autodetection for that profile. After selecting profile you can click on start button to start macro for that game
Make auto detection for any game with simple 3 or 4 clicks.
Select the game profile (as shown above )then click on detect maker to open up the RCL Auto detection maker for that profile, It will show 24 recoil slots which you added in the settings (you can change the weapon recoil names in the settings ), Select one weapon and click on capture, it will bring a small square capture area, place that capture area on any part of the screen and double click right mouse button to capture. After capturing it will show a new interface with capture image , click on convert, then click on crop , then click ok to save it . Its that simple to make autodetection with RCL detection maker
See below in automatic crouch and prone recoil adjusting section to view this in action.
You can add weapon detection as well in the same method for ANY GAME !!
24 recoil macro per each game profile ( upto 10 game profile . So you can add up to 10 different games with 24 guns simultaneously) , you can edit weapon name and this name will be shown as feedback on screen or narrator will speak this weapon name when you enable recoil for that weapon
When you open inventory ( press tab ) rcl recoil engine will scan the screen and find the weapon and assign recoil to each slot accordingly and activate the recoil of weapon in your hand. Just put the game in border-less windowed mode . And toggle the auto-detect button in rcl settings to ON. The application is using advanced algorithms to detect weapons than conventional image matching , So it will give more reliable and robust output with no frame rate drop or input lag.
With conventional image matching it is usually observed to use more cpu and thus cost 5-10 fps but with rcl auto detection algorithm it won’t even reduce 1 fps. CPU usage was recorded less than 0.1%
important setting to use autodetection :
RCL Autodetection maker can be used to make autodetection for any game !!
Recoil of the weapons drastically reduces when crouching and going prone . But what happens if your recoil control doesn’t change accordingly.It will mess up everything and will be counterproductive (it will get u killed in a fighting situation ) . Your recoil control will be pulling down the mouse more than necessary which will cause problems than any good to your aim . See this video to understand it better . So what RCL recoil control will do is whenever you press crouch button it will detect your stance and adjust recoil accordingly. You can press same crouch button to stand-up without any problem . Everything will happen in swift of a second that you won’t even notice. whenever you press prone button RCL recoil control will make adjustments to recoil and give best accuracy. Pls note that you should press jump button to stand-up if you are prone.
Here you are pressing the same crouch button, to crouch and stand just like normally you would in a game, but RCL recoil engine will detect player stance and set recoil control accordingly
2 scope slot is provided , So u can assign 2 different scopes to each weapon easily. By default it is assumed to be equipping reddot/holo/iron-sight. Double tap middle mouse button to cycle between scopes [ 2x<=>3x<=>4x <=>6x ] .U can use single-tap of middle mouse button for other key-binds without any problem.
Double-tap Right Mouse Button very fast for red-dot / holographic as scope [ it will help in intense situations] Adding extra shortcut keys for each scope is easy but in a game scenario interacting with additional keys become difficult. If users request we will add it in coming updates.
With RCL recoil control u will be able to hip-fire the opponent even if are equipping higher scope . That means when you are hip-firing RCL recoil control will pull down mouse very slowly through the recoil pattern of selected gun than when you are scoping.When scoping recoil control will pull down mouse fast through the same recoil pattern.
You don’t have to worry about “recoil control ” interfering when u trying to use throwables or grenade. RCL recoil control will automatically activate passive slots when granade throwing / 2ndary grenade / melee weapon / side-arm / unarm (holster weapon )/ inventory scrolling / map / main menu.
As soon as you take out weapon , recoil control will become active again
Most people are accustomed to use Mouse Wheel to cycle through weapons in PC games. So we have added mouse wheel functionality to RCL recoil control . You just have to configure it in RCL settings.
Important thing to note here is that u should change in-game mouse-wheel setting to select only primary weapons.
NARRATOR : It will speak out the weapon recoil you selected / scope selected / single or autofire etc. By default narrator version is selected. You can change it in RCL settings
you can also adjust volume and rate of speech of narrator in RCL settings
TOOL TIP : It will show an onscreen feedback on top right corner of your screen. ( i personally prefer tool-tip )
Two single fire slots are added because when changing fire-mode there is actually a recoil change. You don’t have to do anything .It will change in-sync with the game. An additional double-tap key is also provided to change fire-mode of recoil just in case
In a game scenario it will be difficult to interact with extra shortcut keys, after-all the game itself has a lot of keybindings to remember. With RCL recoil control only additional key u will have to interact is the double-taping of mouse middle button for cycling scopes and double taping right mouse for red-dot , which are easily accessible. Everything else will adjust automatically in-sync with the game.
What is accelerate value and accelerate time ?
lets say accelerate value is “x” and accelerate time is “y”.
then you can adjust recoil of gun as follows “increase recoil control of the gun by “x” every “y” millisecond “
Use the in-game fire-mode selection button (default “b”) to cycle between specially calibrated recoil of each weapon with its fire-mode.
For Beryl m762 and Ump45 cycle between auto-fire <=> single fire <=> Burst fire (for other games you can add your own weapon with 3 fire mode or 2 fire mode)
For all other weapons cycle between auto-fire <=> single-fire.
This will happen in-sync with game. So you don’t have to worry.
Only thing to keep in mind is that do not change fire-mode while reloading. If you do that make use of additional double tap firemode selection button (default “u” ) to change recoil fire-mode to make it sync with game again.
Disclaimer : sTART oWNING yOUR eNEMIES ! Become a pro !!
The Reality is most of the professional gamers and streamers are using this, also all premium mouse manufacturers are supporting macros by built in macro support in their mouse .Examples are immense like Logitech, razor, A4tech bloody series, Reddragon etc………….. So here we are with a one stop solution for all mouse (will also work with premium mice mentioned above) with some extra advanced features ; RCL Recoil Macro engine for any games
It does not alter any of the game-file/ memory directly or indirectly . it will just move your mouse as required!! just like u pulling your mouse down but in a more efficient manner . This is pure macro!!